문서의 이전 판입니다!
Finite State Machine
FSM은 광범위하게 사용되는 개념이다. 뭔가 상태가 존재하고, 그 각각의 상태에 따라 다른 처리를 해줘야한다면 FSM을 쓸 수 있다고 보면 된다.
목록
뭔가 깔끔하고, 제너릭한 걸 만들어야 하는데…
링크
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Object-oriented implementation of state-based logic
This paper addresses the problem of merging object-oriented and automaton-based programming technologies. There are two major questions: “how to integrate an automaton into an object-oriented system” and “how to implement an automaton in the object-oriented fashion”.
CHSM
CHSM is a language system for specifying concurrent, hierarchical, finite state machines (an implementation of “statecharts”) to model and control reactive systems.
OMAC Finite State Machine (FSM) library
The OMAC Finite State Machine (FSM) library is a free, with source-code, object-oriented Visual C++ class library for use in coding states, events, actions, transitions, and conditions necessary in programming and executing finite state machine behavior.
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