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kb:finitestatemachine [2014/11/08 14:36]
127.0.0.1 바깥 편집
kb:finitestatemachine [2014/11/12 15:51] (현재)
excel96
줄 11: 줄 11:
  
 ====== 링크 ====== ====== 링크 ======
-  * [[http://​ai-depot.com/​FiniteStateMachines/​ | Finite State Machines (FSM)]] ​\\ FSM 개념과 활용 방안에 관한 튜토리얼 +  * [[http://​ai-depot.com/​FiniteStateMachines/​ | Finite State Machines (FSM)]] 
-  * [[http://​www.gamasutra.com/​features/​20041118/​gill_01.shtml | Visual Finite State Machine AI Systems]] \\ Microsoft Visio를 이용한 자동화된 Finite State Machine 코드의 생성. 뭔가 어려운데... +  * [[http://​www.ai-junkie.com/architecture/state_driven/tut_state1.html | State-Driven Game Agent Design]]
-  * [[http://​www.codeproject.com/​cpp/​statebased.asp | Object-oriented implementation of state-based logic]] \\ This paper addresses the problem of merging object-oriented and automaton-based programming technologies. There are two major questions: "how to integrate an automaton into an object-oriented system"​ and "how to implement an automaton in the object-oriented fashion"​. +
- +
-  * [[http://​homepage.mac.com/pauljlucas/software/chsm/ | CHSM]] \\ CHSM is a language system for specifying concurrent, hierarchical,​ finite state machines (an implementation of "​statecharts"​) to model and control reactive systems. +
-  * [[http://​www.isd.mel.nist.gov/​projects/​teamapi/​Software/​FiniteStateMachine/ ​OMAC Finite ​State Machine (FSM) library]] \\ The OMAC Finite State Machine (FSM) library is a free, with source-code, object-oriented Visual C++ class library for use in coding states, events, actions, transitions,​ and conditions necessary in programming and executing finite state machine behavior. +
-  * [[http://​www.gnu.org/​software/​autogen/​autofsm.html]]+
  
  
kb/finitestatemachine.txt · 마지막으로 수정됨: 2014/11/12 15:51 저자 excel96