This list is for discussion of algorithms and their implementation in games. Common topics include real-time graphics (visibility, lighting, LOD); AI (path-finding and scripting); networking (reliable transports, prediction, cheat detection/avoidance); and sound (mixing, effects).
SWEng-GameDev is a discussion list concerning Software Engineering as it applies to Game Development. The topics range from languages applied to games, engine development, development methodology, team management methodologies, and a whole host of other questions.